D3D10StateBlockMaskUnion

D3D10StateBlockMaskUnion function

Combine two state-block masks with a bitwise OR.

Syntax


HRESULT D3D10StateBlockMaskUnion(
  _In_  D3D10_STATE_BLOCK_MASK *pA,
  _In_  D3D10_STATE_BLOCK_MASK *pB,
  _Out_ D3D10_STATE_BLOCK_MASK *pResult
);

Parameters

pA [in]

Type: D3D10_STATE_BLOCK_MASK*

State block mask on the left side of the bitwise OR operation. See D3D10_STATE_BLOCK_MASK.

pB [in]

Type: D3D10_STATE_BLOCK_MASK*

State block mask on the right side of the bitwise OR operation.

pResult [out]

Type: D3D10_STATE_BLOCK_MASK*

The result of the bitwise OR operation.

Return value

Type: HRESULT

This method returns one of the following Direct3D 10 Return Codes.

Requirements

Header

D3D10Effect.h

Library

D3D10.lib

DLL

D3D10.dll

See also

Effect Functions
Core Functions

 

 

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