D3D10CreateBlob function
Create a buffer.
Note Instead of using this function, we recommend that you use the D3DCreateBlob API.
Syntax
HRESULT D3D10CreateBlob( _In_ SIZE_T NumBytes, _Out_ LPD3D10BLOB *ppBuffer );
Parameters
- NumBytes [in]
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Type: SIZE_T
Number of bytes in the blob.
- ppBuffer [out]
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Type: LPD3D10BLOB*
The address of a pointer to the buffer (see ID3D10Blob Interface).
Return value
Type: HRESULT
This method returns one of the following Direct3D 10 Return Codes.
Requirements
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Header |
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Library |
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DLL |
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See also
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