IDirect3DDevice9::SetScissorRect method
Sets the scissor rectangle.
Syntax
HRESULT SetScissorRect( [in] const RECT *pRect );
Parameters
- pRect [in]
-
Type: const RECT*
Pointer to a RECT structure that defines the rendering area within the render target if scissor test is enabled. This parameter may not be NULL.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
The scissor rectangle is used as a rectangular clipping region.
See Rectangles (Direct3D 9) for further information on the use of rectangles in DirectX.
Requirements
|
Header |
|
|---|---|
|
Library |
|
See also