IDirect3DDevice9::SetPixelShader method
Sets the current pixel shader to a previously created pixel shader.
Syntax
HRESULT SetPixelShader(
[in] IDirect3DPixelShader9 *pShader
);
Parameters
- pShader [in]
-
Type: IDirect3DPixelShader9*
Pixel shader interface.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
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See also
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