IDirect3DDevice9::GetIndices method

Retrieves index data.

Syntax


HRESULT GetIndices(
  [out] IDirect3DIndexBuffer9 **ppIndexData,
  [out] UINT                  *pBaseVertexIndex
);

Parameters

ppIndexData [out]

Type: IDirect3DIndexBuffer9**

Address of a pointer to an IDirect3DIndexBuffer9 interface, representing the returned index data.

pBaseVertexIndex [out]

Type: UINT*

Pointer to a UINT value, holding the returned base value for vertex indices. This value is added to all indices prior to referencing vertex data, defining a starting position in the vertex streams.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

Calling this method will increase the internal reference count on the IDirect3DIndexBuffer9 interface. Failure to call IUnknown::Release when finished using this IDirect3DIndexBuffer9 interface results in a memory leak.

Requirements

Header

D3D9.h

Library

D3D9.lib

See also

IDirect3DDevice9
IDirect3DDevice9::SetIndices
IDirect3DDevice9::DrawIndexedPrimitive
IDirect3DDevice9::DrawIndexedPrimitiveUP
IDirect3DDevice9::DrawPrimitive
IDirect3DDevice9::DrawPrimitiveUP
Index Buffers (Direct3D 9)

 

 

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