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IDirect3DDevice9::GetDepthStencilSurface method

Gets the depth-stencil surface owned by the Direct3DDevice object.

Syntax


HRESULT GetDepthStencilSurface(
  [out, retval] IDirect3DSurface9 **ppZStencilSurface
);

Parameters

ppZStencilSurface [out, retval]

Type: IDirect3DSurface9**

Address of a pointer to an IDirect3DSurface9 interface, representing the returned depth-stencil surface.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK.If the device doesn't have a depth stencil buffer associated with it, the return value will be D3DERR_NOTFOUND. Otherwise, if the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

Calling this method will increase the internal reference count on the IDirect3DSurface9 interface. Failure to call IUnknown::Release when finished using this IDirect3DSurface9 interface results in a memory leak.

Requirements

Header

D3D9.h

Library

D3D9.lib

See also

IDirect3DDevice9
IDirect3DDevice9::SetDepthStencilSurface

 

 

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