IDirect3DDevice9::GetCurrentTexturePalette method
Retrieves the current texture palette.
Syntax
HRESULT GetCurrentTexturePalette( [out, retval] UINT *pPaletteNumber );
Parameters
- pPaletteNumber [out, retval]
-
Type: UINT*
Pointer to a returned value that identifies the current texture palette.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be: D3DERR_INVALIDCALL.
Requirements
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See also
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