IDirect3DDevice9::CreatePixelShader method
Creates a pixel shader.
Syntax
HRESULT CreatePixelShader( [in] const DWORD *pFunction, [out, retval] IDirect3DPixelShader9 **ppShader );
Parameters
- pFunction [in]
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Type: const DWORD*
Pointer to the pixel shader function token array, specifying the blending operations. This value cannot be NULL.
- ppShader [out, retval]
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Type: IDirect3DPixelShader9**
Pointer to the returned pixel shader interface. See IDirect3DPixelShader9.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DERR_OUTOFVIDEOMEMORY, E_OUTOFMEMORY.
Requirements
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See also
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