IDirect3DDevice9Ex::SetGPUThreadPriority method
Set the priority on the GPU thread.
Syntax
HRESULT SetGPUThreadPriority(
[in] INT pPriority
);
Parameters
- pPriority [in]
-
Type: INT
The thread priority, ranging from -7 to 7.
Return value
Type: HRESULT
Possible return values include: D3D_OK, D3DERR_INVALIDCALL, or D3DERR_DEVICEREMOVED (see D3DERR).
Remarks
GPU thread priority is not reset when a device is lost. The effects of calls to this method are not recorded in state blocks.
Requirements
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See also
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