IDirect3D9Ex::CreateDeviceEx method
Creates a device to represent the display adapter.
Syntax
HRESULT CreateDeviceEx( [in] UINT Adapter, [in] D3DDEVTYPE DeviceType, [in] HWND hFocusWindow, [in] DWORD BehaviorFlags, [in, out] D3DPRESENT_PARAMETERS *pPresentationParameters, [in, out] D3DDISPLAYMODEEX *pFullscreenDisplayMode, [out, retval] IDirect3DDevice9Ex **ppReturnedDeviceInterface );
Parameters
- Adapter [in]
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Type: UINT
Ordinal number that denotes the display adapter. D3DADAPTER_DEFAULT is always the primary display adapter.
- DeviceType [in]
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Type: D3DDEVTYPE
Specifies the type of device. See D3DDEVTYPE. If the desired device type is not available, the method will fail.
- hFocusWindow [in]
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Type: HWND
The focus window alerts Direct3D when an application switches from foreground mode to background mode. For full-screen mode, the window specified must be a top-level window. For windowed mode, this parameter may be NULL only if the hDeviceWindow member of pPresentationParameters is set to a valid, non-NULL value.
- BehaviorFlags [in]
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Type: DWORD
Combination of one or more options (see D3DCREATE) that control device creation.
- pPresentationParameters [in, out]
-
Type: D3DPRESENT_PARAMETERS*
Pointer to a D3DPRESENT_PARAMETERS structure, describing the presentation parameters for the device to be created. If BehaviorFlags specifies D3DCREATE_ADAPTERGROUP_DEVICE, this parameter is an array. Regardless of the number of heads that exist, only one depth/stencil surface is automatically created.
This parameter is both an input and an output parameter. Calling this method may change several members including:
- If BackBufferCount, BackBufferWidth, and BackBufferHeight are 0 before the method is called, they will be changed when the method returns.
- If BackBufferFormat equals D3DFMT_UNKNOWN before the method is called, it will be changed when the method returns.
- pFullscreenDisplayMode [in, out]
-
Type: D3DDISPLAYMODEEX*
The display mode for when the device is set to fullscreen. See D3DDISPLAYMODEEX. If BehaviorFlags specifies D3DCREATE_ADAPTERGROUP_DEVICE, this parameter is an array. This parameter must be NULL for windowed mode.
- ppReturnedDeviceInterface [out, retval]
-
Type: IDirect3DDevice9Ex**
Address of a pointer to the returned IDirect3DDevice9Ex, which represents the created device.
Return value
Type: HRESULT
This method returns S_OK when rendering device along with swapchain buffers are created successfully. D3DERR_DEVICELOST is returned when any error other than invalid caller input is encountered.
Requirements
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See also