ID3DX10Mesh::GetFlags method
Access the mesh's creation flags.
Syntax
UINT GetFlags();
Parameters
This method has no parameters.
Return value
Type: UINT
The creation flags passed into the options parameter of D3DX10CreateMesh when the mesh was created. See D3DX10_MESH.
Requirements
Requirement | Value |
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Header |
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Library |
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See also
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