ID3DX10Mesh::GetFlags method

Access the mesh's creation flags.

Syntax

UINT GetFlags();

Parameters

This method has no parameters.

Return value

Type: UINT

The creation flags passed into the options parameter of D3DX10CreateMesh when the mesh was created. See D3DX10_MESH.

Requirements

Requirement Value
Header
D3DX10.h
Library
D3DX10.lib

See also

ID3DX10Mesh

D3DX Interfaces