ID3D10InputLayout interface
An input-layout interface accesses the input data for the input-assembler stage.
Members
The ID3D10InputLayout interface inherits from ID3D10DeviceChild but does not have additional members.
Remarks
This interface is created by calling ID3D10Device::CreateInputLayout; use ID3D10Device::IASetInputLayout to bind it to the graphics pipeline.
Requirements
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See also
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