ID3D10EffectConstantBuffer::GetTextureBuffer method

Get a texture-buffer.

Syntax


HRESULT GetTextureBuffer(
  [out] ID3D10ShaderResourceView **ppTextureBuffer
);

Parameters

ppTextureBuffer [out]

Type: ID3D10ShaderResourceView**

The address of a pointer to a shader-resource-view interface for accessing a texture buffer. See ID3D10ShaderResourceView Interface.

Return value

Type: HRESULT

Returns one of the following Direct3D 10 Return Codes.

Requirements

Header

D3D10Effect.h

See also

ID3D10EffectConstantBuffer Interface

 

 

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