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ID3D10EffectBlendVariable interface

The blend-variable interface accesses blend state.

Members

The ID3D10EffectBlendVariable interface inherits from ID3D10EffectVariable. ID3D10EffectBlendVariable also has these types of members:

Methods

The ID3D10EffectBlendVariable interface has these methods.

MethodDescription
GetBackingStore

Get a pointer to a blend-state variable.

GetBlendState

Get a pointer to a blend-state interface.

 

Remarks

An ID3D10EffectBlendVariable Interface is created when an effect is read into memory.

Effect variables are saved in memory in the backing store; when a technique is applied, the values in the backing store are copied to the device. You can use either of these methods to return state. For examples, see Two Ways to Get the State in an Effect Variable.

Requirements

Header

D3D10Effect.h

Library

D3D10.lib

See also

ID3D10EffectVariable
Effect Interfaces (Direct3D 10)

 

 

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