ID3D10Device::RSGetScissorRects method
Get the array of scissor rectangles bound to the rasterizer stage.
Syntax
void RSGetScissorRects( [in, out] UINT *NumRects, [out] D3D10_RECT *pRects );
Parameters
- NumRects [in, out]
-
Type: UINT*
Number of scissor rectangles to get. If pRects is NULL, this will be filled with the number of scissor rectangles currently bound.
- pRects [out]
-
Type: D3D10_RECT*
An array of scissor rectangles (see D3D10_RECT). If NumRects is greater than the number of scissor rects currently bound, then unused members of the array will contain 0.
Return value
Returns nothing.
Requirements
|
Header |
|
|---|---|
|
Library |
|
See also
Show: