ID3D10Device::ClearState method
Restore all default device settings; return the device to the state it was in when it was created. This will set all set all input/output resource slots, shaders, input layouts, predications, scissor rectangles, depth-stencil state, rasterizer state, blend state, sampler state, and viewports to NULL. The primitive topology will be set to UNDEFINED.
Syntax
void ClearState();
Parameters
This method has no parameters.
Return value
Returns nothing.
Requirements
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See also
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