DXGI_OUTPUT_DESC structure
Describes an output or physical connection between the adapter (video card) and a device.
Syntax
typedef struct DXGI_OUTPUT_DESC { WCHAR DeviceName[32]; RECT DesktopCoordinates; BOOL AttachedToDesktop; DXGI_MODE_ROTATION Rotation; HMONITOR Monitor; } DXGI_OUTPUT_DESC;
Members
- DeviceName
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Type: WCHAR[32]
-
A string that contains the name of the output device.
- DesktopCoordinates
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Type: RECT
-
A RECT structure containing the bounds of the output in desktop coordinates. Desktop coordinates depend on the dots per inch (DPI) of the desktop. For info about writing DPI-aware Win32 apps, see High DPI.
- AttachedToDesktop
-
Type: BOOL
-
True if the output is attached to the desktop; otherwise, false.
- Rotation
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Type: DXGI_MODE_ROTATION
-
A member of the DXGI_MODE_ROTATION enumerated type describing on how an image is rotated by the output.
- Monitor
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Type: HMONITOR
-
An HMONITOR handle that represents the display monitor. For more information, see HMONITOR and the Device Context.
Remarks
The DXGI_OUTPUT_DESC structure is initialized by the IDXGIOutput::GetDesc method.
Requirements
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See also