D3DXEFFECT_DESC structure

Describes an effect object.

Syntax

typedef struct D3DXEFFECT_DESC {
  LPCSTR Creator;
  UINT   Parameters;
  UINT   Techniques;
  UINT   Functions;
} D3DXEFFECT_DESC, *LPD3DXEFFECT_DESC;

Members

Creator

Type: LPCSTR

String that contains the name of the effect creator.

Parameters

Type: UINT

Number of parameters used for effect.

Techniques

Type: UINT

Number of techniques that can render the effect.

Functions

Type: UINT

Number of functions that can render the effect.

Remarks

An effect object can contain multiple rendering techniques and parameters for the same effect.

Requirements

Requirement Value
Header
D3dx9effect.h

See also

Effect Structures