D3DXCOLOR structure
Describes color values.
Syntax
typedef struct D3DXCOLOR { FLOAT r; FLOAT g; FLOAT b; FLOAT a; } D3DXCOLOR, *LPD3DXCOLOR;
Members
- r
-
Type: FLOAT
-
Red component of the color.
- g
-
Type: FLOAT
-
Green component of the color.
- b
-
Type: FLOAT
-
Blue component of the color.
- a
-
Type: FLOAT
-
Alpha component of the color.
Remarks
C++ programmers can take advantage of operator overloading and type casting with the D3DXCOLOR Extensions, which implement overloaded constructors, as well as assignment, unary, and binary (including equality) operators.
Requirements
|
Header |
|
|---|
See also
Show: