D3DVOLUME_DESC structure
Describes a volume.
Syntax
typedef struct D3DVOLUME_DESC { D3DFORMAT Format; D3DRESOURCETYPE Type; DWORD Usage; D3DPOOL Pool; UINT Width; UINT Height; UINT Depth; } D3DVOLUME_DESC, *LPD3DVOLUME_DESC;
Members
- Format
-
Type: D3DFORMAT
-
Member of the D3DFORMAT enumerated type, describing the surface format of the volume.
- Type
-
Type: D3DRESOURCETYPE
-
Member of the D3DRESOURCETYPE enumerated type, identifying this resource as a volume.
- Usage
-
Type: DWORD
-
Currently not used. Always returned as 0.
- Pool
-
Type: D3DPOOL
-
Member of the D3DPOOL enumerated type, specifying the class of memory allocated for this volume.
- Width
-
Type: UINT
-
Width of the volume, in pixels.
- Height
-
Type: UINT
-
Height of the volume, in pixels.
- Depth
-
Type: UINT
-
Depth of the volume, in pixels.
Requirements
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Header |
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See also