D3DVECTOR structure

Defines a vector.

Syntax


typedef struct D3DVECTOR {
  float x;
  float y;
  float z;
} D3DVECTOR;

Members

x

Type: float

Floating-point value describing the vector.

y

Type: float

Floating-point value describing the vector.

z

Type: float

Floating-point value describing the vector.

Requirements

Header

D3D9Types.h

See also

Direct3D Structures

 

 

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