D3DCULL enumeration
Defines the supported culling modes.
Syntax
typedef enum D3DCULL { D3DCULL_NONE = 1, D3DCULL_CW = 2, D3DCULL_CCW = 3, D3DCULL_FORCE_DWORD = 0x7fffffff } D3DCULL, *LPD3DCULL;
Constants
- D3DCULL_NONE
-
Do not cull back faces.
- D3DCULL_CW
-
Cull back faces with clockwise vertices.
- D3DCULL_CCW
-
Cull back faces with counterclockwise vertices.
- D3DCULL_FORCE_DWORD
-
Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
Remarks
The values in this enumerated type are used by the D3DRS_CULLMODE render state. The culling modes define how back faces are culled when rendering a geometry.
Requirements
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See also