CustomVertex.TransformedTextured Structure (Microsoft.DirectX.Direct3D)
Describes a custom vertex format structure that contains transformed vertices and one set of texture coordinates.
Visual Basic Public Structure TransformedTextured C# public struct TransformedTextured C++ public value class TransformedTextured sealed JScript In JScript, you can use structures, but you cannot define your own.
The following table lists the members exposed by the object.
Fields
Field Description Format
Retrieves the VertexFormats for the current custom vertex. Rhw Retrieves or sets the reciprocal homogeneous w (RHW) component of the position. Tu Retrieves or sets the u component of the texture coordinate. Tv Retrieves or sets the v component of the texture coordinate. X Retrieves or sets the x component of the position. Y Retrieves or sets the y component of the position. Z Retrieves or sets the z component of the position. Methods
Method Description ToString Obtains a string representation of the current instance. TransformedTextured Initializes a new instance of the CustomVertex.TransformedTextured class. Properties
Property Description Position Retrieves or sets the transformed position. StrideSize
Retrieves the size of the CustomVertex.TransformedTextured structure.
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) Strong Name Microsoft.DirectX.Direct3D, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492
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