Other Direct3D Constants

SDK Version

#define
D3D_SDK_VERSION
D3D9b_SDK_VERSION

 

These #defines are declared in d3d9.h.

Other Constants

The following table lists constants that are used internally:

#defineValueDescription
D3D_MAX_SIMULTANEOUS_RENDERTARGETS4The maximum number of rendertargets.
D3DDMAPSAMPLER256The maximum number of displacement map samples.
D3DDP_MAXTEXCOORD8The maximum number of texture coordinates.
MAXD3DDECLLENGTH64 (does not include "end" marker vertex element)Maximum number of elements in a vertex declaration.
MAXD3DDECLUSAGEINDEX15The maximum index (0-15) that can be used in a vertex declaration.

 

These #defines are declared in d3d9types.h.

Constant Information

Minimum operating systemWindows 98

 

Related topics

Direct3D Constants

 

 

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