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TriggerAction class

Serves as the base class for BeginStoryboard. Not commonly used. See Remarks.

Inheritance

Object
  DependencyObject
    TriggerAction

Syntax


public class TriggerAction : DependencyObject

Members

The TriggerAction class has these types of members:

Methods

The TriggerAction class has these methods. It also inherits methods from the Object class.

MethodDescription
ClearValue Clears the local value of a dependency property. (Inherited from DependencyObject)
GetAnimationBaseValue Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject)
GetValue Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject)
ReadLocalValue Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject)
RegisterPropertyChangedCallback Registers an instance-specific property value for a property-changed notification that comes from the core property system. (Inherited from DependencyObject)
SetValue Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject)
UnregisterPropertyChangedCallback Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback. (Inherited from DependencyObject)

 

Properties

The TriggerAction class has these properties.

PropertyAccess typeDescription

Dispatcher

Read-onlyGets the CoreDispatcher that this object is associated with. The CoreDispatcher represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread. (Inherited from DependencyObject)

 

Remarks

Triggers, EventTrigger, Actions and BeginStoryboard are not commonly used. These APIs mainly exist for compatibility in XAML originally used for Microsoft Silverlight. For most scenarios where event triggers were used previously, you should either use visual states, or start animations by writing a Loaded handler that looks up an animation in page-level resources and then calls Begin on the animation's main Storyboard. For more info, see Quickstart: Control templates or Storyboarded animations.

Requirements (Windows 10 device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.UI.Xaml
Windows::UI::Xaml [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8 [Windows Store apps only]

Minimum supported server

Windows Server 2012 [Windows Store apps only]

Minimum supported phone

Windows Phone 8.1 [Windows Runtime apps only]

Namespace

Windows.UI.Xaml
Windows::UI::Xaml [C++]

Metadata

Windows.winmd

Attributes

[MarshalingBehavior(Agile)]
[Threading(Both)]
[Version(0x06020000)]
[WebHostHidden()]

See also

Object
DependencyObject

 

 

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