Provides types related to imaging and obtaining resources and source files for bitmap images.
The Windows.UI.Xaml.Media.Imaging namespace has these types of members:
|BitmapImage||Provides the practical object source type for the Image.Source and ImageBrush.ImageSource properties. You can define a BitmapImage by using a Uniform Resource Identifier (URI) that references an image source file, or by calling SetSourceAsync and supplying a stream.|
|BitmapSource||Provides a source object for properties that use a bitmap-format image source.|
|DownloadProgressEventArgs||Provides event data for the DownloadProgress event.|
|RenderTargetBitmap||Represents an image source that can be populated with the combined contents of a XAML visual tree.|
|SoftwareBitmapSource||Provides a source object, backed by a SoftwareBitmap, for properties that use a bitmap-format image source.|
|SurfaceImageSource||Provides Microsoft DirectX shared surfaces to draw into and then composes the bits into app content.|
|VirtualSurfaceImageSource||Extends SurfaceImageSource to support scenarios when the content is potentially larger than what can fit on screen and the content must be virtualized to render optimally.|
|WriteableBitmap||Provides a BitmapSource that can be written to and updated.|
|XamlRenderingBackgroundTask||Provides the ability to create a bitmap from a XAML tree in a background task.|
The Windows.UI.Xaml.Media.Imaging namespace has these delegates.
|DownloadProgressEventHandler||Represents the method that will handle the DownloadProgress event.|
The Windows.UI.Xaml.Media.Imaging namespace has these enumerations.
|BitmapCreateOptions||Specifies initialization options for a bitmap image.|
|DecodePixelType||Provides values that can be used for decoding operations to optimize for logical versus physical pixels in the source image file.|