XMStoreInt3 function (directxmath.h)

Stores an XMVECTOR in a 3-element uint32_t array.

Syntax

void XM_CALLCONV XMStoreInt3(
  [out] uint32_t  *pDestination,
  [in]  FXMVECTOR V
) noexcept;

Parameters

[out] pDestination

Address at which to store the data. This pointer must be 4-byte aligned.

[in] V

Vector containing the data to store.

Return value

None.

Remarks

The following pseudocode shows you the operation of the function.

uint32_t* pElement = (uint32_t*)pDestination;

assert(pDestination);
assert(((uint32_t_PTR)pDestination & 3) == 0);

pElement[0] = V.u[0];
pElement[1] = V.u[1];
pElement[2] = V.u[2];

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxmath.h

See also

DirectXMath Library Vector Store Functions

XMINT3

XMStoreSInt3

XMStoreUInt3

XMUINT3