Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

XMStoreFloat2 method

Stores an XMVECTOR in an XMFLOAT2.

Syntax


VOID XMStoreFloat2(
  [out] XMFLOAT2 *pDestination,
  [in]  XMVECTOR V
);

Parameters

pDestination [out]

Address at which to store the data.

V [in]

Vector containing the data to store.

Return value

None.

Remarks

This function takes a vector and writes the two most significant components out to two single-precision floating-point values at the given address. The most significant component is written to the first four bytes of the address, and the next most significant component is written to the next four bytes of the address.

The following pseudocode demonstrates the operation of the function.


pDestination->x = V.x; // 4 bytes to address pDestination
pDestination->y = V.y; // 4 bytes to address (uint8_t*)pDestination + 4

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

See also

DirectXMath Library Vector Store Functions

 

 

Show:
© 2017 Microsoft