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XMColorRGBToYUV_HD method

Converts RGB color values to YUV HD color values.

Syntax


XMVECTOR XMColorRGBToYUV_HD(
  [in] XMVECTOR rgb
);

Parameters

rgb [in]

Color value to convert. X element is Red, Y element is Green, Z element is Blue, and W element is Alpha. Each has a range of 0.0 to 1.0.

Return value

Returns the converted color value in Luma-Chrominance (YUV) aka YCbCr. The X element contains Luma (Y, 0.0 to 1.0), the Y element contains Blue-difference chroma (-0.5 to 0.5), the Z element contains the Red-difference chroma (-0.5 to 0.5), and the W element contains the Alpha (a copy of rgb.w).

Remarks

Converts using ITU-R BT.709 W(r) = 0.2126 W(b) = 0.0722 U(max) = 0.436 V(max) = 0.615.

Note  XMColorRGBToYUV_HD is new for DirectXMath and is not available for XNAMath 2.x.
 

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

See also

DirectXMath Library Color Functions
XMColorYUVToRGB_HD

 

 

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