ID3D11VideoContext::VideoProcessorGetStreamFilter method (d3d11.h)

Gets the image filter settings for an input stream on the video processor.

Syntax

void VideoProcessorGetStreamFilter(
  [in]  ID3D11VideoProcessor         *pVideoProcessor,
  [in]  UINT                         StreamIndex,
  [in]  D3D11_VIDEO_PROCESSOR_FILTER Filter,
  [out] BOOL                         *pEnabled,
  [out] int                          *pLevel
);

Parameters

[in] pVideoProcessor

A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.

[in] StreamIndex

The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.

[in] Filter

The filter to query, specified as a D3D11_VIDEO_PROCESSOR_FILTER value.

[out] pEnabled

Receives the value TRUE if the image filter is enabled, or FALSE otherwise.

[out] pLevel

Receives the filter level.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also

ID3D11VideoContext