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D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT structure

Contains the response to a D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE query.

Syntax


typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT {
  D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
  D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType;
} D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT;

Members

Output

A D3D11_AUTHENTICATED_QUERY_OUTPUT structure that contains a Message Authentication Code (MAC) and other data.

ChannelType

A D3D11_AUTHENTICATED_CHANNEL_TYPE value that specifies the channel type.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

Direct3D 11 Video Structures

 

 

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