D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT structure (d3d11.h)

Contains input data for a D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE command.

Syntax

typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
  D3D11_AUTHENTICATED_CONFIGURE_INPUT         Parameters;
  D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
  HANDLE                                      ProcessHandle;
  BOOL                                        AllowAccess;
} D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT;

Members

Parameters

A D3D11_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.

ProcessType

A D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE value that specifies the type of process.

To specify the Desktop Window Manager (DWM) process, set this member to D3D11_PROCESSIDTYPE_DWM. Otherwise, set this member to D3D11_PROCESSIDTYPE_HANDLE and set the ProcessHandle member to a valid handle.

ProcessHandle

A process handle. If the ProcessType member equals D3D11_PROCESSIDTYPE_HANDLE, the ProcessHandle member specifies a handle to a process. Otherwise, the value is ignored.

AllowAccess

If TRUE, the specified process has access to restricted shared resources.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Structures