Windows apps
Collapse the table of content
Expand the table of content
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

ID2D1ConcreteTransform interface

Represents the set of transforms implemented by the effect-rendering system, which provides fixed-functionality.

When to implement

Custom implementations are not supported.

Members

The ID2D1ConcreteTransform interface inherits from ID2D1TransformNode. ID2D1ConcreteTransform also has these types of members:

Methods

The ID2D1ConcreteTransform interface has these methods.

MethodDescription
SetCached

Sets whether the output of the specified transform is cached.

SetOutputBuffer

Sets the properties of the output buffer of the specified transform node.

 

Remarks

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1effectauthor.h

Library

D2d1.lib

See also

ID2D1TransformNode
ID2D1TransformGraph

 

 

Show:
© 2017 Microsoft