ID3D12Debug interface (d3d12sdklayers.h)

An interface used to turn on the debug layer. See EnableDebugLayer for more information.

Inheritance

The ID3D12Debug interface inherits from the IUnknown interface. ID3D12Debug also has these types of members:

Methods

The ID3D12Debug interface has these methods.

 
ID3D12Debug::EnableDebugLayer

Enables the debug layer. (ID3D12Debug.EnableDebugLayer)

Remarks

This interface is obtained by querying it from D3D12GetDebugInterface.

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

Debug Layer Interfaces

IUnknown