ManipulationVelocities structure
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ManipulationVelocities structure

Contains the velocities of the accumulated transformations for the current interaction.

Note  Velocity is the distance an object travels in a specified direction during a unit of time.
 

Syntax


var manipulationVelocities = {
    angular : /* Your value */,
    expansion : /* Your value */,
    linear : /* Your value */
}

Members

The ManipulationVelocities structure has these fields.

FieldData typeDescription
Angular | angular

Number [JavaScript] | System.Single [.NET] | float32 [C++]

The rotational velocity in degrees per millisecond.

Expansion | expansion

Number [JavaScript] | System.Single [.NET] | float32 [C++]

The expansion, or scaling, velocity in DIPs per millisecond.

Linear | linear

Point

The straight line velocity in DIPs per millisecond.

 

Requirements (Windows 10 device family)

Device family

Universal, introduced version 10.0.10240.0

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.UI.Input
Windows::UI::Input [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.UI.Input
Windows::UI::Input [C++]

Metadata

Windows.winmd

Attributes

[Version(0x06020000)]

See also

ManipulationCompletedEventArgs.Velocities | manipulationCompletedEventArgs.velocities Property
ManipulationDelta

 

 

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