Windows Dev Center

Brush.Transform property

Gets or sets the transformation that is applied to the brush.

Syntax


public:
property Transform^ Transform { 
   Transform^ get();
   void set (Transform^ value);
}


<brush>
  <brush.Transform>
    singleTransform
  </brush.Transform>
</brush>

XAML Values

singleTransform

Exactly one object element for an object that derives from Transform. This can be one of the following: RotateTransform, ScaleTransform, SkewTransform, TranslateTransform, MatrixTransform, or TransformGroup. By using a TransformGroup here, you can apply multiple transforms by defining child object elements of the TransformGroup. See the XAML Values section for TransformGroup.

Property value

Type: Transform

The transformation to apply to the brush.

Requirements (Windows 10 device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.UI.Xaml.Media
Windows::UI::Xaml::Media [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8.1 [Windows Runtime apps only]

Namespace

Windows.UI.Xaml.Media
Windows::UI::Xaml::Media [C++]

Metadata

Windows.winmd

See also

Brush

 

 

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