Windows Dev Center

BindableVectorChangedEventHandler delegate

Represents the method that will handle the VectorChanged event.

Syntax


public delegate void BindableVectorChangedEventHandler(
  IBindableObservableVector vector, 
  object e
)

Parameters

vector

Type: IBindableObservableVector

The object where the handler is attached.

e

Type: System.Object [.NET] | Platform::Object [C++]

Event data, loosely typed.

Remarks

Analogous to the VectorChangedEventHandler<T> delegate. Although the parameter e is of type Object, you can cast it to type IVectorChangedEventArgs.

This delegate supports the creation of data bindable collections in C++. When programming with .NET, you should use ObservableCollection(Of T) or implement IList and INotifyCollectionChanged. For more info, see Binding to collections.

Requirements (Windows 10 device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.UI.Xaml.Interop
Windows::UI::Xaml::Interop [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8.1 [Windows Runtime apps only]

Namespace

Windows.UI.Xaml.Interop
Windows::UI::Xaml::Interop [C++]

Metadata

Windows.winmd

Attributes

[Version(0x06020000)]
[WebHostHidden()]

See also

XAML data binding sample

 

 

Show:
© 2015 Microsoft