FrameworkElement.ActualWidth property

Applies to Windows and Windows Phone

Gets the rendered width of a FrameworkElement.


public double ActualWidth { get; }

Property value

Type: System.Double [.NET] | float64 [C++]

The width, in pixels, of the object. The default is 0. The default might be encountered if the object has not been loaded and hasn't yet been involved in a layout pass that renders the UI.


ActualWidth is a calculated property. The calculations are a result of a layout pass, where the object is sized in layout according to the logic of its successive layout parents. For more info see Quickstart: Defining layouts.

ActualWidth can have multiple or incremental reported changes to the value because of operations by the layout system. If you get the value while layout is still iterating, the layout system might still be calculating the required measure of space for child objects, constraints by the parent object, and so on. Because the value is based on an actual rendering pass, it may lag slightly behind the set value of properties like Width, which can be the basis of the input change.

For purposes of ElementName binding, ActualWidth does not post updates when it changes (due to its asynchronous and run-time calculated nature). Do not attempt to use ActualWidth as a binding source for an ElementName binding. If you have a scenario that requires updates based on ActualWidth, use a SizeChanged handler.


Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8.1 [Windows Runtime apps only]


Windows::UI::Xaml [C++]



See also




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