Windows Dev Center

StreamSocketListener.ConnectionReceived | connectionreceived event

An event that indicates that a connection was received on the StreamSocketListener object.

Syntax


function onConnectionReceived(eventArgs) { /* Your code */ }
 
// addEventListener syntax
streamSocketListener.addEventListener("connectionreceived", onConnectionReceived);
streamSocketListener.removeEventListener("connectionreceived", onConnectionReceived);
 
- or -

streamSocketListener.onconnectionreceived = onConnectionReceived;


Event information

Delegate TypedEventHandler<StreamSocketListener, StreamSocketListenerConnectionReceivedEventArgs>

Remarks

To listen for a connection on the StreamSocketListener object, an app must assign the ConnectionReceived event to an event handler and then call either the BindEndpointAsync or BindServiceNameAsync method to bind the StreamSocketListener to a local service name or TCP port on which to listen. To listen for Bluetooth RFCOMM, the bind is to the Bluetooth Service ID.

Requirements (Windows 10 device family)

Device family

Universal

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.Networking.Sockets
Windows::Networking::Sockets [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Capabilities

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8

Namespace

Windows.Networking.Sockets
Windows::Networking::Sockets [C++]

Metadata

Windows.winmd

Capabilities

ID_CAP_NETWORKING [Windows Phone]

See also

StreamSocket
StreamSocketListener
StreamSocketListenerConnectionReceivedEventArgs

 

 

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