Added | added event

PeerWatcher.Added | added event

Occurs when a peer app is found within wireless range.

Syntax


function onAdded(eventArgs) { /* Your code */ }
 
// addEventListener syntax
peerWatcher.addEventListener("added", onAdded);
peerWatcher.removeEventListener("added", onAdded);
 
- or -

peerWatcher.onadded = onAdded;


Event information

Delegate TypedEventHandler<PeerWatcher, PeerInformation>

Remarks

Note   For Windows Phone Store apps, calling PeerFinder.ConnectAsync from within an Added event handler will fail. Instead, call it outside of this event handler, for example, when the user has explicitly chosen to connect to a peer.

After you start the PeerWatcher by calling the Start method, the Added event is raised for each peer app found within wireless range. The PeerWatcher continues scanning for peer apps within range until you call the Stop method. Using the Added event, you can display peer apps to the user as they are found.


private PeerWatcher _peerWatcher;
private bool _peerWatcherIsRunning = false;
private bool _peerFinderStarted = false;

// The list of peers discovered by the PeerWatcher.
ObservableCollection<PeerInformation> _discoveredPeers = new ObservableCollection<PeerInformation>();
void PeerFinder_StartPeerWatcher(object sender, RoutedEventArgs e)
{
    if (!_peerFinderStarted)
    {
        // PeerFinder must be started first.
        return;
    }

    if (_peerWatcherIsRunning)
    {
        // PeerWatcher is already running.
        return;
    }

    try
    {
        if (_peerWatcher == null)
        {
            _peerWatcher = PeerFinder.CreateWatcher();

            // Add PeerWatcher event handlers. Only add handlers once.
            _peerWatcher.Added += PeerWatcher_Added;
            _peerWatcher.Removed += PeerWatcher_Removed;
            _peerWatcher.Updated += PeerWatcher_Updated;
            _peerWatcher.EnumerationCompleted += PeerWatcher_EnumerationCompleted;
            _peerWatcher.Stopped += PeerWatcher_Stopped;
        }

        // Empty the list of discovered peers.
        _discoveredPeers.Clear();

        // Start the PeerWatcher.
        _peerWatcher.Start();

        _peerWatcherIsRunning = true;
    }
    catch (Exception ex)
    {
        // Exceptions can occur if PeerWatcher.Start is called multiple times or
        // PeerWatcher.Start is called the PeerWatcher is stopping.
    }
}

protected override void OnNavigatingFrom(NavigatingCancelEventArgs e)
{
    if (_peerWatcher != null)
    {
        // Remove event handlers.
        _peerWatcher.Added -= PeerWatcher_Added;
        _peerWatcher.Removed -= PeerWatcher_Removed;
        _peerWatcher.Updated -= PeerWatcher_Updated;
        _peerWatcher.EnumerationCompleted -= PeerWatcher_EnumerationCompleted;
        _peerWatcher.Stopped -= PeerWatcher_Stopped;

        _peerWatcher = null;
    }
}



var _peerWatcher;
var _peerWatcherIsRunning = false;
var _peerFinderStarted = false;

// The list of peers discovered by the PeerWatcher.
var _discoveredPeers = new Array();

function peerFinder_StartPeerWatcher() {
    if (!_peerFinderStarted) {
        // PeerFinder must be started first.
       return;
    }

    if (_peerWatcherIsRunning) {
        // PeerWatcher is already running.
        return;
    }

    try {
        if (!_peerWatcher)
        {
            _peerWatcher = PeerFinder.createWatcher();

            // Add PeerWatcher event handlers. Only add handlers once.
            peerWatcher.addEventListener("added", peerWatcher_Added); 
            peerWatcher.addEventListener("removed", peerWatcher_Removed); 
            peerWatcher.addEventListener("updated",  peerWatcher_Updated); 
            peerWatcher.addEventListener("enumerationcompleted", peerWatcher_EnumerationCompleted); 
            peerWatcher.addEventListener("stopped", peerWatcher_Stopped); 
        }

        // Empty the list of discovered peers.
        _discoveredPeers = new Array();

        // Start the PeerWatcher.
        _peerWatcher.start();

        _peerWatcherIsRunning = true;
    }
    catch (ex)
    {
        // Exceptions can occur if PeerWatcher.Start is called multiple times or
        // PeerWatcher.Start is called the PeerWatcher is stopping.
    }
}
    
function cleanup() {
    if (_peerWatcher) {
        // Remove event handlers.
        peerWatcher.removeEventListener("added", peerWatcher_Added); 
        peerWatcher.removeEventListener("removed", peerWatcher_Removed); 
        peerWatcher.removeEventListener("updated", peerWatcher_Updated); 
        peerWatcher.removeEventListener("enumerationCompleted", peerWatcher_EnumerationCompleted); 
        peerWatcher.removeEventListener("stopped", peerWatcher_Stopped); 

        _peerWatcher = null;
    }
}



function peerWatcher_Added(peerInfo) {
    _discoveredPeers.Add(peerInfo);
}


Requirements (Windows 10 device family)

Device family

Universal, introduced version 10.0.10240.0 [for Xbox, see UWP features that aren't yet supported on Xbox]

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.Networking.Proximity
Windows::Networking::Proximity [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.Networking.Proximity
Windows::Networking::Proximity [C++]

Metadata

Windows.winmd

See also

PeerWatcher
Proximity and Tapping (JavaScript)
Proximity and Tapping (C#/VB/C++)
Samples
Proximity sample

 

 

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