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ShadowGlyph.Priority Property

Definition

Gets the priority setting for the glyph on the activity designer surface.

public:
 virtual property int Priority { int get(); };
public override int Priority { get; }
member this.Priority : int
Public Overrides ReadOnly Property Priority As Integer

Property Value

An integer value that represents the priority setting for the ShadowGlyph on the activity designer surface.

Applies to