VisualStateGroup Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Contains mutually exclusive VisualState objects and VisualTransition objects that are used to go from one state to another.
Assembly: System.Windows (in System.Windows.dll)
XMLNS for XAML: Not mapped to an xmlns.
The VisualStateGroup type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | CurrentState | Gets the most recently set VisualState from a successful call to the GoToState method. |
![]() | Dispatcher | Gets the Dispatcher this object is associated with. (Inherited from DependencyObject.) |
![]() | Name | Gets the name of the VisualStateGroup. |
![]() | States | Gets the collection of mutually exclusive VisualState objects. |
![]() | Transitions | Gets the collection of VisualTransition objects. |
| Name | Description | |
|---|---|---|
![]() | CheckAccess | Determines whether the calling thread has access to this object. (Inherited from DependencyObject.) |
![]() | ClearValue | Clears the local value of a dependency property. (Inherited from DependencyObject.) |
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetAnimationBaseValue | Returns any base value established for a Windows Phone dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GetValue | Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ReadLocalValue | Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.) |
![]() | SetValue | Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() | CurrentStateChanged | Occurs after a control transitions into a different state. |
![]() | CurrentStateChanging | Occurs when a control begins transitioning into a different state. |
ControlTemplate authors VisualState objects to a VisualStateGroup in a ControlTemplate to specify the visual behavior of the control. You put states that are mutually exclusive to each other in the same VisualStateGroup. For example, the CheckBox has two VisualStateGroup objects. One contains the states, Normal, Selected, Pressed, and Disabled. The other contains the states, Checked, UnChecked, and Indeterminate. The CheckBox can be in states Selected and UnChecked at the same time, but it cannot be in the Selected and Pressed states at the same time.
Control authors specify which states the control can be in by putting the TemplateVisualStateAttribute, on its class definition. States with the same TemplateVisualStateAttribute::GroupName belong in the same VisualStateGroup.
The Transitions property contains VisualTransition objects that are applied when the control transition between states that are defined in the VisualStateGroup.



