PropertyPath Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Implements a data structure for describing a property as a path below another property, or below an owning type. Property paths are used in data binding to objects, and in storyboards and timelines for animations.
Assembly: System.Windows (in System.Windows.dll)
XMLNS for XAML: Not mapped to an xmlns.
The PropertyPath type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | PropertyPath(Object) | Initializes a new instance of the PropertyPath class. |
![]() | PropertyPath(String, array<Object>) | Initializes a new instance of the PropertyPath class. |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
In Windows Phone, you typically construct a PropertyPath based on a string, regardless of intended usage. You can also construct a PropertyPath with a DependencyProperty identifier reference, if all you need is a property reference for a PropertyPath-type property in code and you are not requesting a true path.


