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Model3DCollection Class
Visual Studio 2010
Represents an ordered collection of Model3D objects.
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Media3D.Model3DCollection
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Media3D.Model3DCollection
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
The Model3DCollection type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | Model3DCollection | Initializes a new instance of the Model3DCollection class. |
![]() | Model3DCollection(IEnumerable(Of Model3D)) | Initializes a new instance of the Model3DCollection class using the specified collection. |
![]() | Model3DCollection(Int32) | Initializes a new instance of the Model3DCollection class with the specified capacity. |
| Name | Description | |
|---|---|---|
![]() | CanFreeze | Gets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.) |
![]() | Count | Gets the number of Model3D objects contained in the Model3DCollection. |
![]() | DependencyObjectType | Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.) |
![]() | Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
![]() | HasAnimatedProperties | Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties. (Inherited from Animatable.) |
![]() | IsFrozen | Gets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.) |
![]() | IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.) |
![]() | Item | Gets or sets the Model3D at the specified zero-based index. |
| Name | Description | |
|---|---|---|
![]() | Add | Adds a Model3D object to the end of the Model3DCollection. |
![]() | ApplyAnimationClock(DependencyProperty, AnimationClock) | Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable.) |
![]() | ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) | Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.) |
![]() | BeginAnimation(DependencyProperty, AnimationTimeline) | Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable.) |
![]() | BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) | Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.) |
![]() | CheckAccess | Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.) |
![]() | Clear | Removes all the items from this Model3DCollection. |
![]() | ClearValue(DependencyProperty) | Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.) |
![]() | ClearValue(DependencyPropertyKey) | Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.) |
![]() | Clone | Creates a modifiable clone of this Model3DCollection, making deep copies of this object's values. When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values. |
![]() | CloneCore | Makes the instance a clone (deep copy) of the specified Freezable using base (non-animated) property values. (Inherited from Freezable.) |
![]() | CloneCurrentValue | Creates a modifiable clone of this Model3DCollection object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are. |
![]() | CloneCurrentValueCore | Makes the instance a modifiable clone (deep copy) of the specified Freezable using current property values. (Inherited from Freezable.) |
![]() | CoerceValue | Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject. (Inherited from DependencyObject.) |
![]() | Contains | Determines whether the specified Model3D is in this Model3DCollection. |
![]() | CopyTo | Copies the items of this Model3DCollection, starting with the specified index value, into an array of Model3D objects. |
![]() | CreateInstance | Initializes a new instance of the Freezable class. (Inherited from Freezable.) |
![]() | CreateInstanceCore | When implemented in a derived class, creates a new instance of the Freezable derived class. (Inherited from Freezable.) |
![]() | Equals | Determines whether a provided DependencyObject is equivalent to the current DependencyObject. (Inherited from DependencyObject.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | Freeze | Makes the current object unmodifiable and sets its IsFrozen property to true. (Inherited from Freezable.) |
![]() | FreezeCore | Makes this Animatable object unmodifiable or determines whether it can be made unmodifiable. (Inherited from Animatable.) |
![]() | GetAnimationBaseValue | Returns the non-animated value of the specified DependencyProperty. (Inherited from Animatable.) |
![]() | GetAsFrozen | Creates a frozen copy of the Freezable, using base (non-animated) property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.) |
![]() | GetAsFrozenCore | Makes the instance a frozen clone of the specified Freezable using base (non-animated) property values. (Inherited from Freezable.) |
![]() | GetCurrentValueAsFrozen | Creates a frozen copy of the Freezable using current property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.) |
![]() | GetCurrentValueAsFrozenCore | Makes the current instance a frozen clone of the specified Freezable. If the object has animated dependency properties, their current animated values are copied. (Inherited from Freezable.) |
![]() | GetEnumerator | Returns an enumerator that can iterate through the collection. |
![]() | GetHashCode | Gets a hash code for this DependencyObject. (Inherited from DependencyObject.) |
![]() | GetLocalValueEnumerator | Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GetValue | Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.) |
![]() | IndexOf | Gets the index position of the first occurrence of the specified Model3D. |
![]() | Insert | Inserts a Model3D into this Model3DCollection at the specified index position. |
![]() | InvalidateProperty | Re-evaluates the effective value for the specified dependency property (Inherited from DependencyObject.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnChanged | Called when the current Freezable object is modified. (Inherited from Freezable.) |
![]() | OnFreezablePropertyChanged(DependencyObject, DependencyObject) | Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set. (Inherited from Freezable.) |
![]() | OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) | This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code. (Inherited from Freezable.) |
![]() | OnPropertyChanged | Overrides the DependencyObject implementation of OnPropertyChanged to also invoke any Changed handlers in response to a changing dependency property of type Freezable. (Inherited from Freezable.) |
![]() | ReadLocalValue | Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.) |
![]() | ReadPreamble | Ensures that the Freezable is being accessed from a valid thread. Inheritors of Freezable must call this method at the beginning of any API that reads data members that are not dependency properties. (Inherited from Freezable.) |
![]() | Remove | Removes the first occurrence of the specified Model3D from the Model3DCollection. |
![]() | RemoveAt | Removes the Model3D at the specified index position from the Model3DCollection. |
![]() | SetCurrentValue | Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.) |
![]() | SetValue(DependencyProperty, Object) | Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.) |
![]() | SetValue(DependencyPropertyKey, Object) | Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.) |
![]() | ShouldSerializeProperty | Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property. (Inherited from DependencyObject.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | VerifyAccess | Enforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject.) |
![]() | WritePostscript | Raises the Changed event for the Freezable and invokes its OnChanged method. Classes that derive from Freezable should call this method at the end of any API that modifies class members that are not stored as dependency properties. (Inherited from Freezable.) |
![]() | WritePreamble | Verifies that the Freezable is not frozen and that it is being accessed from a valid threading context. Freezable inheritors should call this method at the beginning of any API that writes to data members that are not dependency properties. (Inherited from Freezable.) |
| Name | Description | |
|---|---|---|
![]() | Aggregate(Of Model3D)(Func(Of Model3D, Model3D, Model3D)) | Overloaded. Applies an accumulator function over a sequence. (Defined by Enumerable.) |
![]() | Aggregate(Of Model3D, TAccumulate)(TAccumulate, Func(Of TAccumulate, Model3D, TAccumulate)) | Overloaded. Applies an accumulator function over a sequence. The specified seed value is used as the initial accumulator value. (Defined by Enumerable.) |
![]() | Aggregate(Of Model3D, TAccumulate, TResult)(TAccumulate, Func(Of TAccumulate, Model3D, TAccumulate), Func(Of TAccumulate, TResult)) | Overloaded. Applies an accumulator function over a sequence. The specified seed value is used as the initial accumulator value, and the specified function is used to select the result value. (Defined by Enumerable.) |
![]() | All(Of Model3D) | Determines whether all elements of a sequence satisfy a condition. (Defined by Enumerable.) |
![]() | Any(Of Model3D) | Overloaded. Determines whether a sequence contains any elements. (Defined by Enumerable.) |
![]() | Any(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Determines whether any element of a sequence satisfies a condition. (Defined by Enumerable.) |
![]() | AsEnumerable(Of Model3D) | Returns the input typed as IEnumerable(Of T). (Defined by Enumerable.) |
![]() | AsParallel | Overloaded. Enables parallelization of a query. (Defined by ParallelEnumerable.) |
![]() | AsParallel(Of Model3D) | Overloaded. Enables parallelization of a query. (Defined by ParallelEnumerable.) |
![]() | AsQueryable | Overloaded. Converts an IEnumerable to an IQueryable. (Defined by Queryable.) |
![]() | AsQueryable(Of Model3D) | Overloaded. Converts a generic IEnumerable(Of T) to a generic IQueryable(Of T). (Defined by Queryable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Nullable(Of Decimal))) | Overloaded. Computes the average of a sequence of nullable Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Nullable(Of Double))) | Overloaded. Computes the average of a sequence of nullable Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Int32)) | Overloaded. Computes the average of a sequence of Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Nullable(Of Int32))) | Overloaded. Computes the average of a sequence of nullable Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Int64)) | Overloaded. Computes the average of a sequence of Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Nullable(Of Int64))) | Overloaded. Computes the average of a sequence of nullable Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Single)) | Overloaded. Computes the average of a sequence of Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Nullable(Of Single))) | Overloaded. Computes the average of a sequence of nullable Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Double)) | Overloaded. Computes the average of a sequence of Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Average(Of Model3D)(Func(Of Model3D, Decimal)) | Overloaded. Computes the average of a sequence of Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Cast(Of TResult) | Casts the elements of an IEnumerable to the specified type. (Defined by Enumerable.) |
![]() | Concat(Of Model3D) | Concatenates two sequences. (Defined by Enumerable.) |
![]() | Contains(Of Model3D)(Model3D) | Overloaded. Determines whether a sequence contains a specified element by using the default equality comparer. (Defined by Enumerable.) |
![]() | Contains(Of Model3D)(Model3D, IEqualityComparer(Of Model3D)) | Overloaded. Determines whether a sequence contains a specified element by using a specified IEqualityComparer(Of T). (Defined by Enumerable.) |
![]() | Count(Of Model3D) | Overloaded. Returns the number of elements in a sequence. (Defined by Enumerable.) |
![]() | Count(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns a number that represents how many elements in the specified sequence satisfy a condition. (Defined by Enumerable.) |
![]() | DefaultIfEmpty(Of Model3D) | Overloaded. Returns the elements of the specified sequence or the type parameter's default value in a singleton collection if the sequence is empty. (Defined by Enumerable.) |
![]() | DefaultIfEmpty(Of Model3D)(Model3D) | Overloaded. Returns the elements of the specified sequence or the specified value in a singleton collection if the sequence is empty. (Defined by Enumerable.) |
![]() | Distinct(Of Model3D) | Overloaded. Returns distinct elements from a sequence by using the default equality comparer to compare values. (Defined by Enumerable.) |
![]() | Distinct(Of Model3D)(IEqualityComparer(Of Model3D)) | Overloaded. Returns distinct elements from a sequence by using a specified IEqualityComparer(Of T) to compare values. (Defined by Enumerable.) |
![]() | ElementAt(Of Model3D) | Returns the element at a specified index in a sequence. (Defined by Enumerable.) |
![]() | ElementAtOrDefault(Of Model3D) | Returns the element at a specified index in a sequence or a default value if the index is out of range. (Defined by Enumerable.) |
![]() | Except(Of Model3D)(IEnumerable(Of Model3D)) | Overloaded. Produces the set difference of two sequences by using the default equality comparer to compare values. (Defined by Enumerable.) |
![]() | Except(Of Model3D)(IEnumerable(Of Model3D), IEqualityComparer(Of Model3D)) | Overloaded. Produces the set difference of two sequences by using the specified IEqualityComparer(Of T) to compare values. (Defined by Enumerable.) |
![]() | First(Of Model3D) | Overloaded. Returns the first element of a sequence. (Defined by Enumerable.) |
![]() | First(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns the first element in a sequence that satisfies a specified condition. (Defined by Enumerable.) |
![]() | FirstOrDefault(Of Model3D) | Overloaded. Returns the first element of a sequence, or a default value if the sequence contains no elements. (Defined by Enumerable.) |
![]() | FirstOrDefault(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns the first element of the sequence that satisfies a condition or a default value if no such element is found. (Defined by Enumerable.) |
![]() | GroupBy(Of Model3D, TKey)(Func(Of Model3D, TKey)) | Overloaded. Groups the elements of a sequence according to a specified key selector function. (Defined by Enumerable.) |
![]() | GroupBy(Of Model3D, TKey)(Func(Of Model3D, TKey), IEqualityComparer(Of TKey)) | Overloaded. Groups the elements of a sequence according to a specified key selector function and compares the keys by using a specified comparer. (Defined by Enumerable.) |
![]() | GroupBy(Of Model3D, TKey, TElement)(Func(Of Model3D, TKey), Func(Of Model3D, TElement)) | Overloaded. Groups the elements of a sequence according to a specified key selector function and projects the elements for each group by using a specified function. (Defined by Enumerable.) |
![]() | GroupBy(Of Model3D, TKey, TResult)(Func(Of Model3D, TKey), Func(Of TKey, IEnumerable(Of Model3D), TResult)) | Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. (Defined by Enumerable.) |
![]() | GroupBy(Of Model3D, TKey, TElement)(Func(Of Model3D, TKey), Func(Of Model3D, TElement), IEqualityComparer(Of TKey)) | Overloaded. Groups the elements of a sequence according to a key selector function. The keys are compared by using a comparer and each group's elements are projected by using a specified function. (Defined by Enumerable.) |
![]() | GroupBy(Of Model3D, TKey, TResult)(Func(Of Model3D, TKey), Func(Of TKey, IEnumerable(Of Model3D), TResult), IEqualityComparer(Of TKey)) | Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. The keys are compared by using a specified comparer. (Defined by Enumerable.) |
![]() | GroupBy(Of Model3D, TKey, TElement, TResult)(Func(Of Model3D, TKey), Func(Of Model3D, TElement), Func(Of TKey, IEnumerable(Of TElement), TResult)) | Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. The elements of each group are projected by using a specified function. (Defined by Enumerable.) |
![]() | GroupBy(Of Model3D, TKey, TElement, TResult)(Func(Of Model3D, TKey), Func(Of Model3D, TElement), Func(Of TKey, IEnumerable(Of TElement), TResult), IEqualityComparer(Of TKey)) | Overloaded. Groups the elements of a sequence according to a specified key selector function and creates a result value from each group and its key. Key values are compared by using a specified comparer, and the elements of each group are projected by using a specified function. (Defined by Enumerable.) |
![]() | GroupJoin(Of Model3D, TInner, TKey, TResult)(IEnumerable(Of TInner), Func(Of Model3D, TKey), Func(Of TInner, TKey), Func(Of Model3D, IEnumerable(Of TInner), TResult)) | Overloaded. Correlates the elements of two sequences based on equality of keys and groups the results. The default equality comparer is used to compare keys. (Defined by Enumerable.) |
![]() | GroupJoin(Of Model3D, TInner, TKey, TResult)(IEnumerable(Of TInner), Func(Of Model3D, TKey), Func(Of TInner, TKey), Func(Of Model3D, IEnumerable(Of TInner), TResult), IEqualityComparer(Of TKey)) | Overloaded. Correlates the elements of two sequences based on key equality and groups the results. A specified IEqualityComparer(Of T) is used to compare keys. (Defined by Enumerable.) |
![]() | Intersect(Of Model3D)(IEnumerable(Of Model3D)) | Overloaded. Produces the set intersection of two sequences by using the default equality comparer to compare values. (Defined by Enumerable.) |
![]() | Intersect(Of Model3D)(IEnumerable(Of Model3D), IEqualityComparer(Of Model3D)) | Overloaded. Produces the set intersection of two sequences by using the specified IEqualityComparer(Of T) to compare values. (Defined by Enumerable.) |
![]() | Join(Of Model3D, TInner, TKey, TResult)(IEnumerable(Of TInner), Func(Of Model3D, TKey), Func(Of TInner, TKey), Func(Of Model3D, TInner, TResult)) | Overloaded. Correlates the elements of two sequences based on matching keys. The default equality comparer is used to compare keys. (Defined by Enumerable.) |
![]() | Join(Of Model3D, TInner, TKey, TResult)(IEnumerable(Of TInner), Func(Of Model3D, TKey), Func(Of TInner, TKey), Func(Of Model3D, TInner, TResult), IEqualityComparer(Of TKey)) | Overloaded. Correlates the elements of two sequences based on matching keys. A specified IEqualityComparer(Of T) is used to compare keys. (Defined by Enumerable.) |
![]() | Last(Of Model3D) | Overloaded. Returns the last element of a sequence. (Defined by Enumerable.) |
![]() | Last(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns the last element of a sequence that satisfies a specified condition. (Defined by Enumerable.) |
![]() | LastOrDefault(Of Model3D) | Overloaded. Returns the last element of a sequence, or a default value if the sequence contains no elements. (Defined by Enumerable.) |
![]() | LastOrDefault(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns the last element of a sequence that satisfies a condition or a default value if no such element is found. (Defined by Enumerable.) |
![]() | LongCount(Of Model3D) | Overloaded. Returns an Int64 that represents the total number of elements in a sequence. (Defined by Enumerable.) |
![]() | LongCount(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns an Int64 that represents how many elements in a sequence satisfy a condition. (Defined by Enumerable.) |
![]() | Max(Of Model3D) | Overloaded. Returns the maximum value in a generic sequence. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Nullable(Of Decimal))) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Decimal value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Nullable(Of Double))) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Double value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Int32)) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Int32 value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Nullable(Of Int32))) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Int32 value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Int64)) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Int64 value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Nullable(Of Int64))) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Int64 value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Single)) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Single value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Nullable(Of Single))) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum nullable Single value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Double)) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Double value. (Defined by Enumerable.) |
![]() | Max(Of Model3D)(Func(Of Model3D, Decimal)) | Overloaded. Invokes a transform function on each element of a sequence and returns the maximum Decimal value. (Defined by Enumerable.) |
![]() | Max(Of Model3D, TResult)(Func(Of Model3D, TResult)) | Overloaded. Invokes a transform function on each element of a generic sequence and returns the maximum resulting value. (Defined by Enumerable.) |
![]() | Min(Of Model3D) | Overloaded. Returns the minimum value in a generic sequence. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Nullable(Of Decimal))) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Decimal value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Nullable(Of Double))) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Double value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Int32)) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Int32 value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Nullable(Of Int32))) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Int32 value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Int64)) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Int64 value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Nullable(Of Int64))) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Int64 value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Single)) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Single value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Nullable(Of Single))) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum nullable Single value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Double)) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Double value. (Defined by Enumerable.) |
![]() | Min(Of Model3D)(Func(Of Model3D, Decimal)) | Overloaded. Invokes a transform function on each element of a sequence and returns the minimum Decimal value. (Defined by Enumerable.) |
![]() | Min(Of Model3D, TResult)(Func(Of Model3D, TResult)) | Overloaded. Invokes a transform function on each element of a generic sequence and returns the minimum resulting value. (Defined by Enumerable.) |
![]() | OfType(Of TResult) | Filters the elements of an IEnumerable based on a specified type. (Defined by Enumerable.) |
![]() | OrderBy(Of Model3D, TKey)(Func(Of Model3D, TKey)) | Overloaded. Sorts the elements of a sequence in ascending order according to a key. (Defined by Enumerable.) |
![]() | OrderBy(Of Model3D, TKey)(Func(Of Model3D, TKey), IComparer(Of TKey)) | Overloaded. Sorts the elements of a sequence in ascending order by using a specified comparer. (Defined by Enumerable.) |
![]() | OrderByDescending(Of Model3D, TKey)(Func(Of Model3D, TKey)) | Overloaded. Sorts the elements of a sequence in descending order according to a key. (Defined by Enumerable.) |
![]() | OrderByDescending(Of Model3D, TKey)(Func(Of Model3D, TKey), IComparer(Of TKey)) | Overloaded. Sorts the elements of a sequence in descending order by using a specified comparer. (Defined by Enumerable.) |
![]() | Reverse(Of Model3D) | Inverts the order of the elements in a sequence. (Defined by Enumerable.) |
![]() | Select(Of Model3D, TResult)(Func(Of Model3D, TResult)) | Overloaded. Projects each element of a sequence into a new form. (Defined by Enumerable.) |
![]() | Select(Of Model3D, TResult)(Func(Of Model3D, Int32, TResult)) | Overloaded. Projects each element of a sequence into a new form by incorporating the element's index. (Defined by Enumerable.) |
![]() | SelectMany(Of Model3D, TResult)(Func(Of Model3D, IEnumerable(Of TResult))) | Overloaded. Projects each element of a sequence to an IEnumerable(Of T) and flattens the resulting sequences into one sequence. (Defined by Enumerable.) |
![]() | SelectMany(Of Model3D, TResult)(Func(Of Model3D, Int32, IEnumerable(Of TResult))) | Overloaded. Projects each element of a sequence to an IEnumerable(Of T), and flattens the resulting sequences into one sequence. The index of each source element is used in the projected form of that element. (Defined by Enumerable.) |
![]() | SelectMany(Of Model3D, TCollection, TResult)(Func(Of Model3D, Int32, IEnumerable(Of TCollection)), Func(Of Model3D, TCollection, TResult)) | Overloaded. Projects each element of a sequence to an IEnumerable(Of T), flattens the resulting sequences into one sequence, and invokes a result selector function on each element therein. The index of each source element is used in the intermediate projected form of that element. (Defined by Enumerable.) |
![]() | SelectMany(Of Model3D, TCollection, TResult)(Func(Of Model3D, IEnumerable(Of TCollection)), Func(Of Model3D, TCollection, TResult)) | Overloaded. Projects each element of a sequence to an IEnumerable(Of T), flattens the resulting sequences into one sequence, and invokes a result selector function on each element therein. (Defined by Enumerable.) |
![]() | SequenceEqual(Of Model3D)(IEnumerable(Of Model3D)) | Overloaded. Determines whether two sequences are equal by comparing the elements by using the default equality comparer for their type. (Defined by Enumerable.) |
![]() | SequenceEqual(Of Model3D)(IEnumerable(Of Model3D), IEqualityComparer(Of Model3D)) | Overloaded. Determines whether two sequences are equal by comparing their elements by using a specified IEqualityComparer(Of T). (Defined by Enumerable.) |
![]() | Single(Of Model3D) | Overloaded. Returns the only element of a sequence, and throws an exception if there is not exactly one element in the sequence. (Defined by Enumerable.) |
![]() | Single(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns the only element of a sequence that satisfies a specified condition, and throws an exception if more than one such element exists. (Defined by Enumerable.) |
![]() | SingleOrDefault(Of Model3D) | Overloaded. Returns the only element of a sequence, or a default value if the sequence is empty; this method throws an exception if there is more than one element in the sequence. (Defined by Enumerable.) |
![]() | SingleOrDefault(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns the only element of a sequence that satisfies a specified condition or a default value if no such element exists; this method throws an exception if more than one element satisfies the condition. (Defined by Enumerable.) |
![]() | Skip(Of Model3D) | Bypasses a specified number of elements in a sequence and then returns the remaining elements. (Defined by Enumerable.) |
![]() | SkipWhile(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements. (Defined by Enumerable.) |
![]() | SkipWhile(Of Model3D)(Func(Of Model3D, Int32, Boolean)) | Overloaded. Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements. The element's index is used in the logic of the predicate function. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Nullable(Of Decimal))) | Overloaded. Computes the sum of the sequence of nullable Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Nullable(Of Double))) | Overloaded. Computes the sum of the sequence of nullable Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Int32)) | Overloaded. Computes the sum of the sequence of Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Nullable(Of Int32))) | Overloaded. Computes the sum of the sequence of nullable Int32 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Int64)) | Overloaded. Computes the sum of the sequence of Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Nullable(Of Int64))) | Overloaded. Computes the sum of the sequence of nullable Int64 values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Single)) | Overloaded. Computes the sum of the sequence of Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Nullable(Of Single))) | Overloaded. Computes the sum of the sequence of nullable Single values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Double)) | Overloaded. Computes the sum of the sequence of Double values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Sum(Of Model3D)(Func(Of Model3D, Decimal)) | Overloaded. Computes the sum of the sequence of Decimal values that are obtained by invoking a transform function on each element of the input sequence. (Defined by Enumerable.) |
![]() | Take(Of Model3D) | Returns a specified number of contiguous elements from the start of a sequence. (Defined by Enumerable.) |
![]() | TakeWhile(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Returns elements from a sequence as long as a specified condition is true. (Defined by Enumerable.) |
![]() | TakeWhile(Of Model3D)(Func(Of Model3D, Int32, Boolean)) | Overloaded. Returns elements from a sequence as long as a specified condition is true. The element's index is used in the logic of the predicate function. (Defined by Enumerable.) |
![]() | ToArray(Of Model3D) | Creates an array from a IEnumerable(Of T). (Defined by Enumerable.) |
![]() | ToDictionary(Of Model3D, TKey)(Func(Of Model3D, TKey)) | Overloaded. Creates a Dictionary(Of TKey, TValue) from an IEnumerable(Of T) according to a specified key selector function. (Defined by Enumerable.) |
![]() | ToDictionary(Of Model3D, TKey)(Func(Of Model3D, TKey), IEqualityComparer(Of TKey)) | Overloaded. Creates a Dictionary(Of TKey, TValue) from an IEnumerable(Of T) according to a specified key selector function and key comparer. (Defined by Enumerable.) |
![]() | ToDictionary(Of Model3D, TKey, TElement)(Func(Of Model3D, TKey), Func(Of Model3D, TElement)) | Overloaded. Creates a Dictionary(Of TKey, TValue) from an IEnumerable(Of T) according to specified key selector and element selector functions. (Defined by Enumerable.) |
![]() | ToDictionary(Of Model3D, TKey, TElement)(Func(Of Model3D, TKey), Func(Of Model3D, TElement), IEqualityComparer(Of TKey)) | Overloaded. Creates a Dictionary(Of TKey, TValue) from an IEnumerable(Of T) according to a specified key selector function, a comparer, and an element selector function. (Defined by Enumerable.) |
![]() | ToList(Of Model3D) | Creates a List(Of T) from an IEnumerable(Of T). (Defined by Enumerable.) |
![]() | ToLookup(Of Model3D, TKey)(Func(Of Model3D, TKey)) | Overloaded. Creates a Lookup(Of TKey, TElement) from an IEnumerable(Of T) according to a specified key selector function. (Defined by Enumerable.) |
![]() | ToLookup(Of Model3D, TKey)(Func(Of Model3D, TKey), IEqualityComparer(Of TKey)) | Overloaded. Creates a Lookup(Of TKey, TElement) from an IEnumerable(Of T) according to a specified key selector function and key comparer. (Defined by Enumerable.) |
![]() | ToLookup(Of Model3D, TKey, TElement)(Func(Of Model3D, TKey), Func(Of Model3D, TElement)) | Overloaded. Creates a Lookup(Of TKey, TElement) from an IEnumerable(Of T) according to specified key selector and element selector functions. (Defined by Enumerable.) |
![]() | ToLookup(Of Model3D, TKey, TElement)(Func(Of Model3D, TKey), Func(Of Model3D, TElement), IEqualityComparer(Of TKey)) | Overloaded. Creates a Lookup(Of TKey, TElement) from an IEnumerable(Of T) according to a specified key selector function, a comparer and an element selector function. (Defined by Enumerable.) |
![]() | Union(Of Model3D)(IEnumerable(Of Model3D)) | Overloaded. Produces the set union of two sequences by using the default equality comparer. (Defined by Enumerable.) |
![]() | Union(Of Model3D)(IEnumerable(Of Model3D), IEqualityComparer(Of Model3D)) | Overloaded. Produces the set union of two sequences by using a specified IEqualityComparer(Of T). (Defined by Enumerable.) |
![]() | Where(Of Model3D)(Func(Of Model3D, Boolean)) | Overloaded. Filters a sequence of values based on a predicate. (Defined by Enumerable.) |
![]() | Where(Of Model3D)(Func(Of Model3D, Int32, Boolean)) | Overloaded. Filters a sequence of values based on a predicate. Each element's index is used in the logic of the predicate function. (Defined by Enumerable.) |
![]() | Zip(Of Model3D, TSecond, TResult) | Applies a specified function to the corresponding elements of two sequences, producing a sequence of the results. (Defined by Enumerable.) |
| Name | Description | |
|---|---|---|
![]() ![]() | ICollection.CopyTo | Infrastructure. For a description of this member, see ICollection.CopyTo. |
![]() ![]() | ICollection(Of Model3D).IsReadOnly | Infrastructure. For a description of this member, see ICollection(Of T).IsReadOnly. |
![]() ![]() | ICollection.IsSynchronized | Infrastructure. For a description of this member, see ICollection.IsSynchronized. |
![]() ![]() | ICollection.SyncRoot | Infrastructure. For a description of this member, see ICollection.SyncRoot. |
![]() ![]() | IEnumerable(Of Model3D).GetEnumerator | Infrastructure. For a description of this member, see IEnumerable(Of T).GetEnumerator. |
![]() ![]() | IEnumerable.GetEnumerator | Infrastructure. For a description of this member, see IEnumerable.GetEnumerator. |
![]() ![]() | IList.Add | Infrastructure. For a description of this member, see IList.Add. |
![]() ![]() | IList.Contains | Infrastructure. For a description of this member, see IList.Contains. |
![]() ![]() | IList.IndexOf | Infrastructure. For a description of this member, see IList.IndexOf. |
![]() ![]() | IList.Insert | Infrastructure. For a description of this member, see IList.Insert. |
![]() ![]() | IList.IsFixedSize | Infrastructure. For a description of this member, see IList.IsFixedSize. |
![]() ![]() | IList.IsReadOnly | Infrastructure. For a description of this member, see IList.IsReadOnly. |
![]() ![]() | IList.Item | Infrastructure. For a description of this member, see IList.Item. |
![]() ![]() | IList.Remove | Infrastructure. For a description of this member, see IList.Remove. |
The Children property of Model3DGroup is a Model3DCollection.
Imports Microsoft.VisualBasic Imports System Imports System.Windows Imports System.Windows.Controls Imports System.Windows.Media Imports System.Windows.Media.Media3D Namespace SDKSample Partial Public Class EmissiveMaterialExample Inherits Page Public Sub New() ' Declare scene objects. Dim myViewport3D As New Viewport3D() Dim myModel3DGroup As New Model3DGroup() Dim myGeometryModel As New GeometryModel3D() Dim myModelVisual3D As New ModelVisual3D() ' Defines the camera used to view the 3D object. In order to view the 3D object, ' the camera must be positioned and pointed such that the object is within view ' of the camera. Dim myPCamera As New PerspectiveCamera() ' Specify where in the 3D scene the camera is. myPCamera.Position = New Point3D(0, 0, 2) ' Specify the direction that the camera is pointing. myPCamera.LookDirection = New Vector3D(0, 0, -1) ' Define camera's horizontal field of view in degrees. myPCamera.FieldOfView = 60 ' Asign the camera to the viewport myViewport3D.Camera = myPCamera ' Define the lights cast in the scene. Without light, the 3D object cannot ' be seen. Note: to illuminate an object from additional directions, create ' additional lights. Dim myDirectionalLight As New DirectionalLight() myDirectionalLight.Color = Colors.White myDirectionalLight.Direction = New Vector3D(-0.61, -0.5, -0.61) myModel3DGroup.Children.Add(myDirectionalLight) ' The geometry specifes the shape of the 3D plane. In this sample, a flat sheet ' is created. Dim myMeshGeometry3D As New MeshGeometry3D() ' Create a collection of normal vectors for the MeshGeometry3D. Dim myNormalCollection As New Vector3DCollection() myNormalCollection.Add(New Vector3D(0,0,1)) myNormalCollection.Add(New Vector3D(0,0,1)) myNormalCollection.Add(New Vector3D(0,0,1)) myNormalCollection.Add(New Vector3D(0,0,1)) myNormalCollection.Add(New Vector3D(0,0,1)) myNormalCollection.Add(New Vector3D(0,0,1)) myMeshGeometry3D.Normals = myNormalCollection ' Create a collection of vertex positions for the MeshGeometry3D. Dim myPositionCollection As New Point3DCollection() myPositionCollection.Add(New Point3D(-0.5, -0.5, 0.5)) myPositionCollection.Add(New Point3D(0.5, -0.5, 0.5)) myPositionCollection.Add(New Point3D(0.5, 0.5, 0.5)) myPositionCollection.Add(New Point3D(0.5, 0.5, 0.5)) myPositionCollection.Add(New Point3D(-0.5, 0.5, 0.5)) myPositionCollection.Add(New Point3D(-0.5, -0.5, 0.5)) myMeshGeometry3D.Positions = myPositionCollection ' Create a collection of texture coordinates for the MeshGeometry3D. Dim myTextureCoordinatesCollection As New PointCollection() myTextureCoordinatesCollection.Add(New Point(0, 0)) myTextureCoordinatesCollection.Add(New Point(1, 0)) myTextureCoordinatesCollection.Add(New Point(1, 1)) myTextureCoordinatesCollection.Add(New Point(1, 1)) myTextureCoordinatesCollection.Add(New Point(0, 1)) myTextureCoordinatesCollection.Add(New Point(0, 0)) myMeshGeometry3D.TextureCoordinates = myTextureCoordinatesCollection ' Create a collection of triangle indices for the MeshGeometry3D. Dim myTriangleIndicesCollection As New Int32Collection() myTriangleIndicesCollection.Add(0) myTriangleIndicesCollection.Add(1) myTriangleIndicesCollection.Add(2) myTriangleIndicesCollection.Add(3) myTriangleIndicesCollection.Add(4) myTriangleIndicesCollection.Add(5) myMeshGeometry3D.TriangleIndices = myTriangleIndicesCollection ' Apply the mesh to the geometry model. myGeometryModel.Geometry = myMeshGeometry3D ' The material property of GeometryModel3D specifies the material applied to the 3D object. ' In this sample the material applied to the 3D object is made up of two materials layered ' on top of each other - a DiffuseMaterial (gradient brush) with an EmissiveMaterial ' layered on top (blue SolidColorBrush). The EmmisiveMaterial alters the appearance of ' the gradient toward blue. ' Create a horizontal linear gradient with four stops. Dim myHorizontalGradient As New LinearGradientBrush() myHorizontalGradient.StartPoint = New Point(0, 0.5) myHorizontalGradient.EndPoint = New Point(1, 0.5) myHorizontalGradient.GradientStops.Add(New GradientStop(Colors.Yellow, 0.0)) myHorizontalGradient.GradientStops.Add(New GradientStop(Colors.Red, 0.25)) myHorizontalGradient.GradientStops.Add(New GradientStop(Colors.Blue, 0.75)) myHorizontalGradient.GradientStops.Add(New GradientStop(Colors.LimeGreen, 1.0)) ' Define material that will use the gradient. Dim myDiffuseMaterial As New DiffuseMaterial(myHorizontalGradient) ' Add this gradient to a MaterialGroup. Dim myMaterialGroup As New MaterialGroup() myMaterialGroup.Children.Add(myDiffuseMaterial) ' Define an Emissive Material with a blue brush. Dim c As New Color() c.ScA = 1 c.ScB = 255 c.ScR = 0 c.ScG = 0 Dim myEmissiveMaterial As New EmissiveMaterial(New SolidColorBrush(c)) ' Add the Emmisive Material to the Material Group. myMaterialGroup.Children.Add(myEmissiveMaterial) ' Add the composite material to the 3D model. myGeometryModel.Material = myMaterialGroup ' Apply a transform to the object. In this sample, a rotation transform is applied, ' rendering the 3D object rotated. Dim myRotateTransform3D As New RotateTransform3D() Dim myAxisAngleRotation3d As New AxisAngleRotation3D() myAxisAngleRotation3d.Axis = New Vector3D(0,3,0) myAxisAngleRotation3d.Angle = 40 myRotateTransform3D.Rotation = myAxisAngleRotation3d myGeometryModel.Transform = myRotateTransform3D ' Add the geometry model to the model group. myModel3DGroup.Children.Add(myGeometryModel) ' Add the group of models to the ModelVisual3d. myModelVisual3D.Content = myModel3DGroup myViewport3D.Children.Add(myModelVisual3D) ' Apply the viewport to the page so it will be rendered. Me.Content = myViewport3D End Sub End Class End Namespace
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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