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Represents a 4 x 4 matrix used for transformations in 3-D space.
Namespace:System.Windows.Media.Media3D Assembly:PresentationCore (in PresentationCore.dll) XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
// Multiplies a Vector3D by a Matrix3D using the static Multiply method. // Returns a Vector3D.
Vector3D vector1 = new Vector3D(20, 30, 40);
Matrix3D matrix1 = new Matrix3D(10, 10, 10, 0, 20, 20, 20, 0, 30, 30, 30, 0, 5, 10, 15, 1);
Vector3D vectorResult = new Vector3D();
vectorResult = Vector3D.Multiply(vector1,matrix1);
// vector Result is equal to (2000, 2000, 2000)
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003
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