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GeometryModel3D.Material Property

 

Gets or sets the Material used to render the front of this GeometryModel3D.

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public Material Material { get; set; }

Identifier field

MaterialProperty

Metadata properties set to true

None

The following code excerpt defines a SolidColorBrush as a DiffuseMaterial on a GeometryModel3D.

<ModelVisual3D>
  <ModelVisual3D.Content>
    <GeometryModel3D Geometry="{StaticResource myTeapot}">
      <GeometryModel3D.Material>
        <DiffuseMaterial>
          <DiffuseMaterial.Brush>
            <SolidColorBrush Color="Blue" Opacity="1.0" />
          </DiffuseMaterial.Brush>
        </DiffuseMaterial>
      </GeometryModel3D.Material>
      <GeometryModel3D.Transform>
        <RotateTransform3D>
          <RotateTransform3D.Rotation>
            <AxisAngleRotation3D x:Name="myAngleRotation" Axis="0,3,0" Angle="1" />
          </RotateTransform3D.Rotation>
        </RotateTransform3D>
      </GeometryModel3D.Transform>
    </GeometryModel3D>
  </ModelVisual3D.Content>
</ModelVisual3D>

.NET Framework
Available since 3.0
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