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Matrix.ScaleAtPrepend Method (Double, Double, Double, Double)

 
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Prepends the specified scale about the specified point of this Matrix.

Namespace:   System.Windows.Media
Assembly:  WindowsBase (in WindowsBase.dll)

public void ScaleAtPrepend(
	double scaleX,
	double scaleY,
	double centerX,
	double centerY
)

Parameters

scaleX
Type: System.Double

The x-axis scale factor.

scaleY
Type: System.Double

The y-axis scale factor.

centerX
Type: System.Double

The x-coordinate of the point about which the scale operation is performed.

centerY
Type: System.Double

The y-coordinate of the point about which the scale operation is performed.

In a composite transformation, the order of individual transformations is important. For example, if you first rotate, then scale, then translate, you get a different result than if you first translate, then rotate, then scale. One reason order is significant is that transformations like rotation and scaling are done with respect to the origin of the coordinate system. Scaling an object that is centered at the origin produces a different result than scaling an object that has been moved away from the origin. Similarly, rotating an object that is centered at the origin produces a different result than rotating an object that has been moved away from the origin.

The following example shows how to prepend a scale to a Matrix.


private Matrix scalePrependExample()
{
    Matrix myMatrix = new Matrix(5, 10, 15, 20, 25, 30);

    // Prepend a scale ab with a horizontal factor of 2
    // and a vertical factor of 4 about the origin.
    // After this operation,
    // myMatrix is equal to (10, 20, 60, 80, 25, 30)
    myMatrix.ScalePrepend(2, 4);

    return myMatrix;

}

private Matrix scalePrependAboutPointExample()
{
    Matrix myMatrix = new Matrix(5, 10, 15, 20, 25, 30);

    // Prepend a scale with a horizontal factor of 2
    // and a vertical factor of 4 about the 
    // point (100,100).
    // After this operation,
    // myMatrix is equal to (10, 20, 60, 80, -4975, -6970)
    myMatrix.ScaleAtPrepend(2, 4, 100, 100);

    return myMatrix;

}        

.NET Framework
Available since 3.0
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