LicenseAcquirer Methods
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
The LicenseAcquirer type exposes the following members.
| Name | Description | |
|---|---|---|
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AcquireLicenseAsync(Byte()) | Starts the license acquisition process. |
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AcquireLicenseAsync(Guid) | Starts the license acquisition process. |
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AcquireLicenseAsync(Stream) | Starts the license acquisition process by specifying a media stream. |
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AcquireLicenseAsync(Guid, ContentKeyType, Guid) | Starts the license acquisition process. |
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CancelAsync | Cancels a license acquisition. |
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Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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OnAcquireLicense | The default implementation of this method calls into the MediaElement to acquire a license. You should override this method if you want to handle the license acquisition yourself. |
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OnCancel | Overridden in a derived class to implement cancellation during manual license acquisition. |
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SetLicenseResponse | Sets the license response by passing the SOAP body from the HTTP response to the license challenge. |
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
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