Storyboard Methods
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
The Storyboard type exposes the following members.
| Name | Description | |
|---|---|---|
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Begin | Initiates the set of animations associated with the storyboard. |
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CheckAccess | Determines whether the calling thread has access to this object. (Inherited from DependencyObject.) |
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ClearValue | Clears the local value of a dependency property. (Inherited from DependencyObject.) |
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Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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GetAnimationBaseValue | Returns any base value established for a Windows Phone dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.) |
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GetCurrentState | Gets the clock state of the storyboard. |
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GetCurrentTime | Gets the current time of the storyboard. |
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
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GetTargetName | Gets the TargetName of the specified Timeline object. |
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GetTargetProperty | Gets the TargetProperty of the specified Timeline object. |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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GetValue | Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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Pause | Pauses the animation clock associated with the storyboard. |
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ReadLocalValue | Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.) |
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Resume | Resumes the animation clock, or run-time state, associated with the storyboard. |
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Seek | Moves the storyboard to the specified animation position. The storyboard performs the requested seek when the next clock tick occurs. |
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SeekAlignedToLastTick | Moves the storyboard to the specified animation position immediately (synchronously). |
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SetTarget | Causes the specified Timeline to target the specified object. |
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SetTargetName | Causes the specified Timeline to target the object with the specified name. |
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SetTargetProperty | Causes the specified Timeline to target the specified dependency property. |
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SetValue | Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.) |
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SkipToFill | Advances the current time of the storyboard's clock to the end of its active period. |
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Stop | Stops the storyboard. |
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
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