Uniform Property
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KeyTime.Uniform Property

[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]

Gets a uniform value, which divides the allotted time of the animation evenly between key frames.

Namespace:  System.Windows.Media.Animation
Assembly:  System.Windows (in System.Windows.dll)

public static KeyTime Uniform { get; }

Property Value

Type: System.Windows.Media.Animation.KeyTime
A uniform value, which divides the allotted time of the animation evenly between key frames.

When a key time is set to Uniform, the total allotted time of the animation is divided evenly between key frames. For example, if the key frame animation has a duration of four seconds and there are four key frames, each key frame will last for one second and begin immediately after the preceding one ends.

Windows Phone OS

Supported in: 8.1, 8.0, 7.1, 7.0

Windows Phone

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